Information
Last updated
Last updated
Abyss Auctions is a highly optimized Auction House plugin with a multitude of one-of-a-kind features. It allows server admins to create categories within your auction house. In addition, you can place auction items that are displayed at random on your server.
AbyssLib (required)
/ah - opens the main GUI
/ah display - toggles the display creation mode
Note: Admins need the abyssauctions.admin
permission to see the admin help menu & use the commands.
abyssauctions.amount.<amount>
- Use this permission to limit the amount of auctions players can have at a time (this should be used to players from flooding the auction house).
To create a display block, use the command /ah display, which should activate the display creation mode. After that, right-click any block to add it as a display block. If you want to remove a display block, enter the display editing mode with /ah display and left-click any block.
Note: Running the /ah display mode commands toggles your current selected mode (meaning if it was disabled when running the command it will enable and vice versa).
auction-time: 30 #Seconds
expire-time: 30 #How long before the expired item disappears. (Seconds)
expire-check-time: 1 # Seconds (Recommended: 5-10)
display-rotate-time: 5 # Seconds
blacklisted-materials:
- "AIR"
messages:
"no-permission":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lAbyss &8- &cYou don't have &4permission&c for this."
"admin-help":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&3&m------------------------------------"
- " "
- "&b&lAbyss&3&lAuctions &8&lā &bAdmin Help"
- "&7&oMade by &f&oRelocation#0001&7&o."
- " "
- "&3&lCOMMANDS:"
- "&3&lĀ» &b/ah"
- "&3&lĀ» &b/ah display"
- " "
- "&3&m------------------------------------"
"limit-reached":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lAbyss &8- &cYou can't list anymore auction items!"
"invalid-arguments":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lAbyss &8- &cInvalid arguments!"
"already-expired":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lAbyss &8- &cThis item has already expired!"
"already-perm-expired":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lAbyss &8- &cThis item has already expired &4permanently&c."
"item-expired":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lAbyss &8- &cYour &4%item%&c has expired!"
- "&7&o(( Retrieve it in the &f&oexpired items&7&o category! ))"
"item-perm-expired":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lAbyss &8- &cYour &4%item%&c has &4permanently&c expired!"
- "&7&o(( You can no longer &f&oretrieve&7&o this item! ))"
"not-enough":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lAbyss &8- &cYou don't have enough to purchase this item!"
"already-sold":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lAbyss &8- &cThis item was already sold, and your auction gui has been instantly refreshed."
"listed":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lAbyss &8- &bYou have successfully listed your item for &3%price%&b with economy &3%economy%&b."
"purchased":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lAbyss &8- &bYou have purchased &3%item%&b off of &3%auctioneer%&b for &3%price%&b with the &3%economy%&b economy."
"sold":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lAbyss &8- &3%buyer%&b has purchased &3%item%&b off of &3you&b for &3%price%&b with the &3%economy%&b economy."
"removed-item":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lAbyss &8- &bYou have removed this item off of the &3auction house&b."
"removed-expired-item":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lAbyss &8- &bYou have saved this item from &3permanently&b expiring."
"display-enabled":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lAbyss &8- &bYou have turned &3on&b the display editor."
"display-disabled":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lAbyss &8- &bYou have turned &3off&b the display editor."
"removed-display":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lAbyss &8- &bYou have removed this &3auction display&b."
"added-display":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lAbyss &8- &bYou have added an &3auction display&b."
enabled: true
title: "&8&lAUCTION HOUSE"
rows: 3
borders:
"gray":
material: "GRAY_STAINED_GLASS_PANE"
name: " "
lore: []
slots:
- "0-26"
categories:
"all":
slot: 12
material: "OAK_SIGN"
name: "&6All Items"
lore: []
"pickaxes":
slot: 14
material: "DIAMOND_PICKAXE"
name: "&6Pickaxes"
lore: []
materials:
- "DIAMOND_PICKAXE"
- "WOODEN_PICKAXE"
- "STONE_PICKAXE"
- "GOLDEN_PICKAXE"
- "IRON_PICKAXE"
economies:
"vault":
formatted-name: "Money"
name-aliases:
- "money"
- "cash"
- "vault"
- "dollar"
"experience":
formatted-name: "Experience"
name-aliases:
- "exp"
- "experience"
- "xp"
title: "&8&lAUCTION HOUSE"
rows: 6
auction-slots: [10,11,12,13,14,15,16,19,20,21,22,23,24,25,28,29,30,31,32,33,34,37,38,39,40,41,42,43]
borders:
"gray":
material: "GRAY_STAINED_GLASS_PANE"
name: " "
lore: []
slots:
- "0-9"
- "17-18"
- "26-27"
- "35-36"
- "44-45"
- "45-53"
refresh-item:
slot: 49
temp-item:
material: "YELLOW_DYE"
name: "&e&lREFRESHED!"
lore:
- "&7&o(( You have refreshed the &f&oauction house&7&o! ))"
normal-item:
material: "LIME_DYE"
name: "&a&lRefresh Page &7(Click)"
lore:
- " "
- "&aInformation"
- "&a&lā &7Page: &f%page%"
- " "
- "&7&O(( Click me to refresh this &f&opage&7&o! ))"
next-page:
slot: 50
material: "ARROW"
name: "&aNext Page"
lore: []
previous-page:
slot: 48
material: "ARROW"
name: "&cPrevious Page"
lore: []
expired-item:
slot: 45
material: "RED_DYE"
name: "&4&l[&c&l!&4&l] &cExpired Items"
lore:
- "&7&o(( Click to view your expired items! ))"
info-item:
slot: 53
material: "BOOK"
name: "&6Auction House Info"
lore:
- "&7Put some info here!"
- "&7Set slot to -1 to remove!"
display-lore:
- " "
- "&eAuction Information"
- "&e&lā &7Auctioneer: &f%auctioneer%"
- "&e&lā &7Price: &f%price%"
- "&e&lā &7Economy: &f%economy%"
- "&e&lā &7Time left: &f%time%"
- " "
- "&7&o(( Click to purchase! ))"
title: "&8&lEXPIRED ITEMS"
rows: 6
expire-slots: [10,11,12,13,14,15,16,19,20,21,22,23,24,25,28,29,30,31,32,33,34,37,38,39,40,41,42,43]
borders:
"gray":
material: "GRAY_STAINED_GLASS_PANE"
name: " "
lore: []
slots:
- "0-9"
- "17-18"
- "26-27"
- "35-36"
- "44-45"
- "45-53"
refresh-item:
slot: 49
temp-item:
material: "YELLOW_DYE"
name: "&e&lREFRESHED!"
lore:
- "&7&o(( You have refreshed your &f&oexpired items&7&o! ))"
normal-item:
material: "LIME_DYE"
name: "&a&lRefresh Page &7(Click)"
lore:
- " "
- "&aInformation"
- "&a&lā &7Page: &f%page%"
- " "
- "&7&O(( Click me to refresh this &f&opage&7&o! ))"
next-page:
slot: 50
material: "ARROW"
name: "&aNext Page"
lore: []
previous-page:
slot: 48
material: "ARROW"
name: "&cPrevious Page"
lore: []
auction-item:
slot: 45
material: "PAPER"
name: "&6&l[&e&l!&6&l] &eAuction House"
lore:
- "&7&o(( Click to go back to the &f&oauction house&7&o! ))"
info-item:
slot: 53
material: "BOOK"
name: "&6Expire Info"
lore:
- "&7Put some info here!"
- "&7Set slot to -1 to remove!"
display-lore:
- " "
- "&cExpire Information"
- "&c&lā &7Time left: &f%time%"
- " "
- "&7&o(( Click to retrieve item! ))"