Information
Created by the original creators of the first Lifesteal SMP Core, Hydro Lifesteal is the industry-leading Lifesteal SMP Core with an abundance of features including anti-stasis chambers, a drain zone, a crystal-only zone, scrolls, kills, heart management, permission-based ban times, rebirths, configurable mob loot-tables, and much more! It can manage the biggest servers, was designed with quality and performance in mind, and won't let you or your players down.
Heart System Commands
Admin:
/hearts set <player> <amount>
/hearts give <player> <amount>
/hearts take <player> <amount>
/hearts item <player> <amount>
/hearts revive <player> <hearts>
/hearts eliminate <player>
Player:
/hearts withdraw <amount>
/hearts revive <player>
/hearts view [player]
Kills System Commands
Admin:
/kills set <player> <amount>
/kills give <player> <amount>
/kills take <player> <amount>
/kills reset <player>
Player:
/kills top
/kills view [player]
Kills System Commands
Player:
/rebirth
/rebirth top
Showcase Video
Configuration Files
settings.yml
kills-top-update-interval: 30
rebirths-top-update-interval: 30
max-hearts: 30
default-hearts: 10
revival-hearts: 10
save-interval: 600 # seconds
anti-stasis-chamber: true
rebirth-commands:
- "give %player% diamond 1"
heart-item:
material: "RED_DYE"
name: "&c1 Heart"
lore:
- "&7&o(( Right-Click to redeem! ))"
ban-message:
- "&cYou are dead for another &4%time%&c."
- "&7&o(( Killed by &f&o%player%&7&o! ))"
ban-times:
"top-rank":
permission: "abysslifesteal.toprank"
ban-time: 60 # seconds
recipe:
1: "XXX"
2: "XXX"
3: "XXX"
items:
- "X;DIAMOND" #Character, Material
scrolls.yml
scrolls:
"default":
hearts: 5
enchanted: true
material: "PAPER"
name: "&c&lDefault Scroll"
lore:
- " "
- "&cInformation"
- "&c- &7Hearts required: &f%hearts%"
- " "
- "&cEffects"
- "&c- &7Speed 1 30s"
- " "
- "&7&o(( Right-Click to redeem this scroll! ))"
effects:
- "SPEED;0;30" #Effect;Level;Seconds
drain.yml
drain: 0.5
interval: 20 #ticks
stop-at: 2 #Stops at 2 hp, 10 hearts = 20 hp.
region: "drain"
rewards:
"diamond":
chance: 25
commands:
- "give %player% diamond 1"
mob-loot.yml
mobs: #Override mob loot here, if a mob is not present it uses default
"zombie":
type: "ZOMBIE"
drops:
"rottenflesh":
chance: 100
min: 1
max: 3
material: "ROTTEN_FLESH"
lang.yml
messages:
"no-permission":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou don't have &4permission&c."
"scroll-help":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&3&m--------------------------------------"
- " "
- "&b&lHydro &8- &bLifesteal"
- "&7&oMade by &f&oRelocation#0001&7&o."
- " "
- "&3&lCOMMANDS:"
- "&3&l» &b/scrolls give <player> <type> <amount>"
- "&3&l» &b/scrolls help"
- " "
- "&3&m--------------------------------------"
"redeemed-scroll":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have activated a(n) &4%scroll%&c Scroll."
"given-scroll":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have given &4%player% %amount%x %scroll%&c Scroll(s)."
"received-scroll":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have been given &4%amount%x %scroll%&c Scroll(s)."
"admin-help-kills":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&m--------------------------------------"
- " "
- "&c&lHydro &8- &cLifesteal"
- "&7&oMade by &f&oRelocation#0001&7&o."
- " "
- "&4&lADMIN COMMANDS:"
- "&4&l» &c/kills set <player> <amount>"
- "&4&l» &c/kills take <player> <amount>"
- "&4&l» &c/kills give <player> <amount>"
- "&4&l» &c/kills reset <player>"
- " "
- "&4&lPLAYER COMMANDS:"
- "&4&l» &c/kills view"
- "&4&l» &c/kills top"
- " "
- "&4&m--------------------------------------"
"player-help-kills":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&m--------------------------------------"
- " "
- "&c&lHydro &8- &cLifesteal"
- "&7&oMade by &f&oRelocation#0001&7&o."
- " "
- "&4&lCOMMANDS:"
- "&4&l» &c/kills view"
- "&4&l» &c/kills top"
- " "
- "&4&m--------------------------------------"
"admin-help-hearts":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&m--------------------------------------"
- " "
- "&c&lHydro &8- &cLifesteal"
- "&7&oMade by &f&oRelocation#0001&7&o."
- " "
- "&7<> = Required"
- "&7[] = Optional"
- " "
- "&4&lADMIN COMMANDS:"
- "&4&l» &c/hearts set <player> <amount>"
- "&4&l» &c/hearts take <player> <amount>"
- "&4&l» &c/hearts give <player> <amount>"
- "&4&l» &c/hearts item <player> <amount>"
- "&4&l» &c/hearts revive <player> <amount>"
- "&4&l» &c/hearts eliminate <player>"
- " "
- "&4&lPLAYER COMMANDS:"
- "&4&l» &c/hearts revive <player>"
- "&4&l» &c/hearts withdraw <amount>"
- "&4&l» &c/hearts view [player]"
- " "
- "&4&m--------------------------------------"
"player-help-hearts":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&m--------------------------------------"
- " "
- "&c&lHydro &8- &cLifesteal"
- "&7&oMade by &f&oRelocation#0001&7&o."
- " "
- "&7<> = Required"
- "&7[] = Optional"
- " "
- "&4&lCOMMANDS:"
- "&4&l» &c/hearts revive <player>"
- "&4&l» &c/hearts withdraw <amount>"
- "&4&l» &c/hearts view [player]"
- " "
- "&4&m--------------------------------------"
"view-kills":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have killed &4%kills%&c player(s)."
"kills-top-start":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&m--------------------------------------"
- " "
- "&c&lHydro &8- &cKills Top"
- "&7&oYou are viewing the top &f&o10&7&o killers!"
- " "
- "&4&lTOP KILLERS:"
"kills-top-format":
sound:
enabled: false
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&l#%rank% &c%player% &8➡ &c%kills%"
"kills-top-end":
sound:
enabled: false
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- " "
- "&4&m--------------------------------------"
"kills-top-updated":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &4Kills top&c has updated in &4%time%ms&c."
"given-kills":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have given &4%player% %amount%x&c kills."
"received-kills":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have received &4%amount%x&c kills."
"taken-kills":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have taken &4%amount%x&c kills from &4%player%."
"lost-kills":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have lost &4%amount%x&c kills."
"set-kills":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have set &4%player%'s&c kills to &4%amount%x&c."
"kills-set":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou now have &4%amount%x&c kills."
"not-enough-hearts":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou don't have enough &4hearts&c."
"set-hearts":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have set &4%player%'s&c hearts to &4%amount%x&c."
"hearts-set":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou now have &4%amount%x&c hearts."
"given-hearts":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have given &4%player% %amount%x&c hearts."
"received-hearts":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have received &4%amount%x&c hearts."
"taken-hearts":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have taken &4%amount%x&c hearts from &4%player%."
"lost-hearts":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have lost &4%amount%x&c kills."
"max-hearts":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou are at the maximum &4heart&c limit!"
"invalid-arguments-withdraw":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &c/hearts withdraw <amount>"
"withdrawn-hearts":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have withdrawn &4%amount%&c hearts."
"revived":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have been revived by &4%player%&c while you were offline."
"revived-player":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have revived &4%player%&c."
"invalid-arguments-revive":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &c/hearts revive <player>"
"eliminated":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have eliminated &4%player%&c."
"view-hearts":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou have &4%hearts%&c hearts."
"view-hearts-other":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &4%player%&c has &4%hearts%&c hearts."
"invalid-arguments-view-hearts":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &4%player%&c has &4%hearts%&c hearts."
"cannot-rebirth":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&lLifesteal &8- &cYou need more hearts to &4rebirth&c."
"rebirthed":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lRebirths &8- &3%player%&b has just been reborn. &7(%amount%)"
"rebirths-top-start":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&4&m--------------------------------------"
- " "
- "&b&lHydro &8- &bRebirths Top"
- "&7&oYou are viewing the top &f&o10&7&o rebirthers!"
- " "
- "&3&lTOP REBIRTHERS:"
"rebirths-top-format":
sound:
enabled: false
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&3&l#%rank% &b%player% &8➡ &b%rebirths%"
"rebirths-top-end":
sound:
enabled: false
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- " "
- "&3&m--------------------------------------"
"rebirths-top-updated":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lRebirths &8- &3Rebirths top&b has updated in &3%time%ms&b."
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